UE素材和资产水印-跟龚老师学UE5 —— 02 资产获取与前期设置

AID:
CID:
视频图片:
作者头像:
弹幕地址:
视频描述:

热门回复:

  • 花落四月:需要替换的ini参数,将 %ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache 替换成 %GAMEDIR%DerivedDataCache ,注意去空格
  • 夕阳-追脚尖:太好了
  • 墨柯-:搜不到了,翻了好久已经变成这个了,怎么改呢老师 [InstalledDerivedDataBackendGraph] Root=(Type=KeyLength, Length=120, Inner=AsyncPut) AsyncPut=(Type=AsyncPut, Inner=Hierarchy) Hierarchy=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) Local=(Type=FileSystem, PurgeTransient=true, UnusedFileAge=34, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) Shared=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  • GreeV楚轩:勤劳的龚老师~[星星眼]
  • Wuixore:为什么我的EPIC改不了简体啊,改成英文或简体,已重启Epic又变回繁体